Obviously a prototype, but this needs some usability work. Max speed is quite limited without some way to strategically trigger boosts. And the fighting game has floaty movement and significant delay between hitting a key and triggering an attack. Many times it just seem to fail to trigger anything.
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Interesting concept.
Obviously a prototype, but this needs some usability work. Max speed is quite limited without some way to strategically trigger boosts. And the fighting game has floaty movement and significant delay between hitting a key and triggering an attack. Many times it just seem to fail to trigger anything.
Thanks for the feedback! Agreed on all points.